Explosives:
*Made the hit boxes of thrown Explosives match up better with their sprites
*Fixed thrown Blast Bombs and Bullet Bombs colliding with the Player and restricting movement
*Thrown Blast Bombs and Bullet Bombs no longer collide with enemies
*Added some more friction and bounce to thrown Blast and Bullet bombs so that they don't slide as far once they hit the ground
White Sand:
*Can now tell when White Sand has been used for a Wave via a white outline around the "Setup" and "Wave #" text
*White outline is removed after White Sand wears off (Wave ends)
-Added a trigger to discover an achievement
-Disabled some leftover debug stuff
