Gardening & Cooking on the SDF Catalina!
Bring your Farm to the Stars in the Greenhouse ✨
Life still needs to be nurtured within the stars! The Greenhouse is your plant care hub, housing an oasis of greenery and herbs. Your Scientists will tend to the crops, nurturing them from saplings to harvest. Then, Supply will deliver the Produce to the Kitchen, where it will be cooked up and served as meals in the Cafeteria!
Supply Food and Oxygen for Your Ship
The Greenhouse is a cosy, ambient place for your crew to hangout, but it also serves a vital purpose! You are able to choose between a variety of plants and plant-growing stations – some will grow more slowly but have higher yield, others are quick sprouters but don’t produce as much per harvest.
The plants also have a hand in producing oxygen aboard your ship!
Keep Your Crew Nourished After a Long Shift
After being harvested and stored by Scientists, the Produce is then transported and cooked up for the rest of the crew by Supply. When off shift or their needs are dire, your crew will meander over to the cafeteria and enjoy some of the prepared meals.
Jumplight & The Engine on the SDF Catalina
Your Ship Runs on Jumplight Stored in the Engine Room!
In your Odyssey, the very essence propelling you comes from the stars themselves! Through a meticulous and super secret process, starlight is harnessed into the wondrous Jumplight Engine (RGB ball go brrr!). Jumplight is then measured in the top left of your UI screen. When you have a target Biome locked in, you can see exactly how much Jumplight you’ll need to acquire.
Upgrades let you Travel Farther and Gain Jumplight Faster
Like stars, your journey isn’t static! By focusing on building out Upgrades in the Engine Room, you’re able to employ a variety of improvements to your engine itself. These enhancements can not only extend your travel range, but also accelerate your acquisition of Jumplight. With six potential upgrade slots, you’ll become the speediest Cruiser ship in the galaxy! And a brief fleck on Voltan’s horizon before you vanish again!
Initiate the Jumplight Drive from the Bridge to Explore the Galaxy, or Escape the Zutopans!
Initiate the Jumplight Drive to activate the Engine and Jump successfully. With each Jump, you explore uncharted Biomes, each filled with various, important resources, survivors requiring rescue and other strange encounters!
But the power of the Jumplight Drive isn't confined to exploration alone. In moments of urgency, when the Zutopan Fleet's ominous shadow looms large, the Drive becomes your lifeline. Earn enough Jumplight to escape each time, or risk being boarded by the Zutopans.
Away Missions!
Away Missions Play a Vital Role in Keeping Your Ship Running
While your attention will remain on the SDF Catalina as the Captain, a large part of the everyday function of the ship is to send off Away Missions with your crew. These expeditions are integral to your survival – it is out in the cosmos that your crew will uncover new resources, opportunities and – sometimes – challenges, too!
Dispatch Away Missions From Your Hangar to Scout Biomes, Survey Planets, Gather Resources and Rescue Civilians!
There are a variety of mission objectives that you can deploy crew with! You can head over to one of our past Developer’s Logs, where we get into the nitty gritty of Away Missions and what they mean! If you want a TL:DR:
🔭 Scout Missions. Gain Intel on Star System, learning its Biome and Missions.
📝 Survey Missions. Reveal the yield of Resource Missions, expose hidden Salvage Missions.
💧 Resource Extraction. Gain an amount of a given resources.
⛑ Rescue Extraction. Gain an amount of Civilians.
🛦 Combat Air Patrol. Gives early warning of threats for Combat Air Patrol response.
Upgrade and Build new Spacecraft to Explore Farther and Scout for Threats
As you traverse the galaxy, a very tempting option is to focus on building out new Spacecraft. These vessels come in a diverse array, each with their own benefits and drawbacks worth considering. You can find more information on the Shuttles in the aforementioned Developer’s Log!
But Keep an Eye on the Time, or you may Have to Jump Before Your Crew Returns!
To send out an Away Mission is to take a chance on those crewmembers not returning – a super scary thought for any Captain! At times, they do not return as a result of Mission Failure. Often, though, you are caught in a predicament where the Zutopans are oppressively on your doorstep, and the Away Missions are not returning any time soon… Meaning the hard decision to be made is to preserve the lives of the crew onboard and to Jump away, leaving your Shuttle stranded.
Ultimately, there’s plenty to do in Jumplight Odyssey, and you can hop in on the action come August 21, when Early Access goes LIVE!
Keeping your Hope Bar Full,
LoG
