● Now missing an enemy will make Speed Step start a decay instead of instantly resetting
● Idle income boosted
● Upgrades for Idle income and duration adjusted
● Energy first limit upped to 10 minutes
● Slightly changed two Energy achievements
● Enemy density slightly increased
● Challenges now reward gold for each new Star unlocked
● Gold from Challenges now is not effected by temporary boosts
● Performance in challenges improved
● Slightly moved around starter upgrades in the Ascension Skill tree
● Alt-tabbing back in the game while Energy is active now won't destroy your ears
● Removed the Tab hotkey for Energy
● Removed the 60 fps cap
● Save file safety improvements
● Multiple bug fixes
- News and updates
- Tap Ninja - Idle game
- Tap Ninja v2.7.0 is live!
Source: Steam Community (opens in a new tab)
