- Implemented tooltip big image for hovering over player
- Fixed modding order being overwritten by writing to player prefs instead. Hopefully this update would be the last time anyone encounters overwritten mod orderings.
- Fixed some false positives in all modes of text gen by preventing the used item/ability from showing up as a new item/ability if their names are almost equivalent
- Fixed UI issue where tooltip would still show when modal window popped up
- Fixed survival bar bug where survival bars weren't leveling up correctly (this fix works on older saves but cannot retroactively apply level ups)
- Improved auto-scroll logic such that it stops auto-scrolling if you clicked in the window or scrolled yourself
- Overhauled modal window UI: Moved it up to not block log text; also, player can now interact with non-turn-taking buttons behind the modal including scroll through the text log.
- Fixed some false positives with ChatGPT via a new prompting technique which confirms whether item/ability was actually legitimate
- Fixed a few formatting issues with ChatGPT generated entities
- Reduced chance of abstract items in required item/location in ChatGPT-generated quests
- Fixed ChatGPT issue where some enemy loot were presenting as "I'm sorry / need more information" etc due to prompt being unclear
- Fixed ChatGPT raw resource implementation
- Fixed survival bar wrong texture
- Added retry logic for OpenAI. When there's a failure, it will retry once. This brings the chance of a failure from about 1/100 to 1/10000
- Maybe fixed issue where NovelAI image gen would randomly stop working
- News and updates
- AI Roguelite
- Fixes incl better popup UI
Source: Steam Community (opens in a new tab)
