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Minor Patch v1.0.103.8

HI TREASURE HUNTERS

PATCH NOTES COME GET YA PATCH NOTES:

  • Fixed a BUNCH of missing NPCs that were supposed to be in the game!!! (especially in late game areas) (Thank you @soomoto on Discord for the help on this!!)
  • Fixed a bug where status buildup could be reduced below 0 by equipping Stowaways totaling greater than 100% status resistance.
  • Fixed an issue where certain world-space text (such as Affliction triggers) could fail to display in languages besides English
  • Fixed an issue where Firth's bubble bullet claw model would stay active if you Wave Breaker him at the right moment
  • Found a potential fix for Seahorse projectiles being considered a safe platform on which to respawn
  • Fixed an issue where Firth's bubble bullet claw model would stay active if you Wave Breaker him at the right moment
  • Adjusted boss health bar UI
  • "Lower Enemy Health" assist option kicks in immediately and is reversible if you tab through
  • Fixed an issue where munch+kintsugi would cause Kril to do a mega jump
  • Fixed an issue where kril would have his heartkelp out and be slow moving and unable to take action IF you drink as a boss is dying
  • Fixed an issue where bosses such as Topoda wouldnt play the peril symbol if attacking you from a distance
  • Fixed an issue where Wave Breaker's text prompt wouldn't update its layout properly
  • Fixed an issue where pufferfish would never get up after being poise broken

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 15067762 · beta branch

    Steam updated · First observed