Hello everybody! Changes in this build:
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Recentering Options:
- Implemented recentering across all native recenter systems.
- Removed the ability to recenter through right thumbstick click.
- Disabled automatic recentering after each scene transition. Gameplay Enhancement:
- No-Fail mode is now activated by default, offering a seamless onboarding experience. This mode allows scores to be recorded.
- Increased the force applied to cut objects for a more impactful experience. SDK and Audio Updates:
- Integrated the latest SDKs for improved functionality.
- Upgraded to the newest spatial audio technology. Audio Experience:
- Introduced new audio effects and fine-tuned existing ones.