General:
- New: Notifcations now have an indicator of new notifications when not shown.
- New: Logger now has an easier to use settings menu and font size slider.
- New: Passive effects have been added to Stats Game.
- New: Combat stats have been added to the stats module.
- New: Explore stats have been added to the stats module.
- New: New Rune Ton with effect Second Wind.
- Change: Default backups are now every 8 hours from 24.
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Bugfix: Tooltips now use the whole tooltip box again. - UI Bugfix: Module Picker smoothed out by fixing the clicking jank.
Click:
- Bugfix: Click zone no longer expands past the viewable box.
- UI Bugfix: The order of click upgrades is reset on rebirth.
Hero:
- Balance: Cost of expeditions lowered.
Dungeon:
- Change: Tooltips for buffs/debuffs/skills now display their name.
- Balance: Dungeon enemy now has 10% chance to crit on stages 21 onwards.
- Balance: Dungeon enemy now has 1.625 Critical Hit Multiplier on stages 21 onwards.
- Balance: Dungeon enemy now has 15% chance to crit on stages 41 onwards.
- Balance: Dungeon enemy now has 1.75 Critical Hit Multiplier on stages 41 onwards.
- Balance: Dungeon enemy now has 25% chance to crit on stages 61 onwards.
- Balance: Dungeon enemy now has 2.0 Critical Hit Multiplier on stages 61 onwards.
Inventory:
- New: New Item Rarity - Superior. Structure of Rarities have been changed visually. Unique and 2 other rarities are no longer obtainable until a future update. Current items may still use their previous rarity names.
- New: Skill Second Wind can now roll rarely as a prefix with base value 1.5.
- Balance: Suffix % Increased Might Power now rolls 250% more frequently.
- Balance: Prefix % Increased Hero Health now rolls 20% more frequently.
- Balance: Prefix % Increased Hero LevelUp Health now rolls 33% more frequently.
- Balance: Reduced Prefix % Increased Hero Damage base roll value from 0.5 to 0.4.
- Balance: Increased Prefix % Increased Hero LevelUp Damage base roll value from 0.5 to 0.6.
- Bugfix: Totem effects text are no longer cut off.
- UI: Totem effects windows increased in size until a graphical component for the totem is added.
Kingdom:
- UI Bugfix: Info no longer wraps to the next line.
Race & Rebirths:
- New: Thief is now an unlockable race. (Hint: Something to do with quests)
- Bugfix: RACE total calculations know if the trait is a multiplier or not now.
