This update introduces a way to find steam items that can cosmetically change the appearance of your game!
General:
- New: Appearance changes available from the settings menu.
- New: Resource panel can now be dragged with middle mouse button.
- New: Various changes to the art of runes. More coming.
- Bugfix: Fixed Leaderboards being able to be dragged horizontally.
Click:
- New: Upgrade with 10 levels for Additional Dungeon Multiplier Per 10 Stages.
- New: Upgrade with 10 levels for % Increased Base Dungeon Clear Multiplier.
- New: Upgrades for use with the new Dungeon Essence.
- UI Change: Reworded "Lost on Rebirth" to "Reset on Rebirth" for upgrades.
Hero:
- New: Completing a quest now rewards 500/1000/5000 module experience.
- Bugfix: Tooltips for various text regions resized to fit their bounds correctly.
Dungeon:
- New: Dungeon Essence - Store up unused time for the dungeon for use later.
- Change: Damage received logs have been updated.
- Balance: Dungeon timers are now saved based on when you enter the dungeon instead of when the dungeon is finished.
Inventory:
- New: Totem creation now give 1000 inventory module experience for each unique rune.
- New: Gear Score will show in the bottom right of item inventory slots. (only GS option for now)
- Balance: Sword no longer rolls Endurance or % Increased Endurance.
- UI Bugfix: Item info no longer shows the gear score box on game load.
Kingdom:
- UI Bugfix: Starting an attack now immediately displays the march time.
Race & Rebirths:
- Balance: Rebirth resources is now multiplied by the Square Root of the runs best stage.
Passive:
- UI Bugfix: Fixed various passive nodes with larger images.
