General:
- Added a list of stats viewable from the stats module.
- Some tooltips now reset their hovertime when interacting with buttons.
- Bugfix First ever backup no longer on first time load.
- Bugfix For first time players save data being named wrongly.
Click:
- Fix for Negative Clicks when rebirthing without buying Scale Click Power upgrades.
Hero:
- Added text to inform the health per second change for Hero Expedition Fights.
- UI Added a cave icon to display when exploring a cave.
Dungeon:
- Fixed multi-attacks being given to the fighter when they shouldn't.
Inventory:
- Locking of items added. -Prevents items from being automatically destroyed/replaced.
- New items ranks are now based on the characters Highest Stage instead of current run.
- Bugfix equipment view sometimes using wrong attribute in display.
- Bugfix It is now no longer possible to create a totem with 0 runes.
- Bugfix for Toughness being mispelled as Tougness in some locations.
- UI Scrolling enabled for Totems that have more than 4 affixes.
- UI Sorted affixes for affixes in the equipment view.
- UI Added attributes to simple mode of equipment view.
- UI Viewing a new item or changing view modes now scrolls back to the top.
- UI Viewing a new item or changing view modes is now sized to the text. (excluding comparing)
Kingdom:
- UI For overview adjusted until more content is added to the tab.
- UI Projects now display the current level of the project now.
Passive:
- Max zoom out has been increased by 25% and minimum zoom decreased by 75%.
- Line thickness for node connections increases the further you zoom out.
- Bugfix for zoom level changing when the previous module of the slot was passive.
- Bugfix for module layout changing when rebirthing with the Passive Tree Reset toggle on.
