Hello, Salty Hounds players!
This patch introduces key quality-of-life systems we've been preparing for smoother replays, including the 'Skip Read Text' feature.
We've also added French as a new official language and opened the 'Ending Gallery', where you can browse all the endings you've seen so far and watch them again.
In addition, based on the valuable feedback you shared after the recent Seha ending update, we've further refined the direction and story pacing of the endings.
✨ Seha Ending Epilogues & Direction Improvements
Reflecting your feedback on the lingering emotions and pacing of the endings, we've slightly expanded the conclusions of Seha Endings A, B and C and polished some scenes to flow more naturally.

🍹 Quality-of-Life Improvements
Language: You can now enjoy Salty Hounds in French as well! A big thank-you to all our French fans who supported us by adding Salty Hounds to their wishlists.
Ending Gallery Added: You can now see at a glance which endings you've seen and which ones you haven't for each character, and replay any collected ending at any time.
Skip Read Text Added: During dialogue, press and hold the advance button or the screen to quickly skip lines you've already read. Skipping stops automatically when an unread line or a choice appears.
※ Read history is saved and synced starting from the lines you view after this update.
Faster Work Phase: We've made fast-forwarding during work even faster.

Story Hints - TO DO Integration: Hints such as the conditions for required events are now also added to the TO DO quest window.
Bed - Rest Option Added: Instead of skipping the whole day, you can now choose to take a short rest for as long as you like (1-3 hours).
Bed - Sleep Improved: If a call or text you can answer or make comes up while you're resting or sleeping, you'll now wake up right away to check it instead of sleeping through it.
Progress Guide & Affection System Cleanup: We've made morning memos and in-dialogue clues clearer so you won't miss key event conditions, and revised the guidance on how the affection cap is displayed.
Eased Cocktail Call Conditions: We've further eased the conditions for Seha's cocktail preference call at Affection LV.3, making it easier to get to the bar date.

🛠️ Major Bug Fixes
Album & CG: Fixed an issue where one specific CG from Seha's endings was not registered in the album.
Events & Schedule: Fixed an issue where a special wake-up event could overlap with a Sunday date and cause you to miss it.
Popcorn: Fixed an issue where popcorn could not be bought again at the concession stand after using it on the first movie date.
Profile Dialogue UI: Fixed an issue where long sentences overflowed the profile UI in some languages.
Cat Name Confirmation Window: Revised the UI and key input of the cat name confirmation window.
Translation: Improved the quality of some translations in Traditional Chinese, Simplified Chinese and Thai.
Typo Fixes: Fixed some typos in the original Korean text.

❤️ Support the dev team with a Steam review!
If you're enjoying Salty Hounds, please visit our Steam store page and leave an honest rating and review!
Even a single line of a warm review means more than anything to a small indie team like ours.
If you find any bugs while playing or have feedback you'd like to share, please let us know through our Google Form. Thank you!
