Hi Everyone,
We are excited to announce the Release on NecroFarm Version 1.0. Please take a look below to read about the changes for the final version of the game.
Changes:
- Balanced enemy waves and difficulty:
- The game is now winnable by completing waves 1-40. We wanted to fine-tune the difficulty instead of relying randomization too heavily. The difficulty curve is smoother with waves of enemies adjusted to the number of waves you have completed.
- UI Update:
- UI graphics are polished and tooltips are archived in the new Farmanac pages (located in the pause menu).
- Some stats are shown on the main menu now. Now you can show everyone your best stats.
- AI Optimization:
- Enemy pathfinding is refined so that they don't get stuck in terrain and environments.
- Story sequence updates:
- Dialogue is updated to include ending sequence. New character for the tutorial and house collapsing animation for game over screen.
- Increased Mana and Water. Now you can summon and plant more crops.
- Shipping container is now clearly marked with an icon
- More sounds and music
