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Version 1246.1188

Ranged Weapons/Ammo
I believe all the ranged weapons are working as intended now. All weapons and ammo can be upgraded and the damage for the weapon + ammo is tuned for DPS to make the viable choices for play style.

Drop & No Drop Map Types

Pay attention to NO DROP message in console when playing on an instance map. Most are NO DROP but some will be 'static' so it is possible to retrieve your corpse and will not always be marked NO DROP.

Notes

  • Daily Quest - Difficulty, challenges time & kill requirements change more
  • Daily Quest - Difficulty, challenges num spawns are impacted more
  • Daily Quest - Difficulty, creatures levels impacted now
  • Daily Quest - Difficulty, creatures' health is more impacted now
  • Follower taming crash fix
  • Cookbooks Fixes - Empty, duplicate ones in Pantheon
  • Ranged Tooltips - Class: WeaponType (AmmoType) display added
  • Dagger Satchel - works with Thrown ammo again and is upgradeable
  • Static Ammo - all adjusted to be within fabria; ranges
  • Fabrial Ammo - ranges adjusted to align with weapon speed
  • Oven Fixes - Some ovens were not usable and are now fixed
  • Shops - won't buy artifacts and some 0 cost items now have a cost
  • Artifact - time left now more precise with minutes and seconds
  • Dragon Coins - removed a few more invalid spawn locations
  • Large Ruby - is now sellable
  • Power Hilt / Energized - damage changes properly now