0.64 is out with some interesting changes to Ranked multiplayer!
- Skill Based Match Making is now turned on in Ranked. It will try to match you against players with similar skill (Elo). Works better when there are a lot of people playing. For people at the extremes (high or low) of the bell curve, queue times might be a bit longer. There are a lot of numbers to tweak here, so give me your feedback on how it works for you!
- Ranked multiplayer has a new scenario, Scoring Objectives. The scenario is randomly choose, 1/3 chance of one objective, 1/3 chance of two, and 1/3 chance of being a regular pitched battle. Claim objectives by moving a unit into it's zone of influence. If both player have a unit in the zone, the objective is contested. Single objective gives 50 points at end of turn, double gives 25 each. Flyers and fleeing units are not able to claim/contest. Scoring objectives are a good way to encourage aggressive play and get rid of "corner camping"!
- Some minor balance changes: City Guard, elf Archers, Imperial Archers, Imperial Crossbows, Imperial Handguns all have max unit size 15 in Warband size armies.
- Lots of bug fixes!
