Hey everyone,
We hope you've been enjoying the new content: View game page We're back with another patch that addresses multiple engine-related crashes, and focuses on gameplay and visual improvements (plus a brand new audio battle theme out of the oven). 
📢 Patch 8 – Build n° 115,959
Gameplay & Combat
Adjusted attack speeds and combos for Berserker, Swordman, and Slicer.
Fixed parry issues with unstoppable NPC capacity.
Unbreakable NPC capacity removed (player’s parry was not breaking their attack)
Visuals & Animations
Dead king of the Giants’ tornad VFX polished and optimized.
Updated Berserk BigSword/BigAxe animations and body simulation.
Removed homing on some NPC when leaping.
Audio
New Battle Theme 4 assets and improved mix.
Pause in menu is also pausing the sounds
World & Biomes
Fixed some shadow issues on graveyard.
UI & Systems
Steam virtual keyboard added for redeem codes.
Stability & Engine
Various crash fixes related to shader, physical animation, particles, movie scene….

