-New vehicle: Luchs, a light reconnaissance tank equipped with a 20mm autocannon!
-New turret keyword "Scout": Mark the target within the field of view, reducing its armor resistance by 20%.
-Now the AI vehicles will display UI effects showing the buffs and debuffs they receive
-Trying to optimize vehicle AI pathfinding
-Fixed ammo count display error after switching the RC Maus turret
-Fixed an issue where the AOE ciecle sometimes did not disappear for AI SPG vehicles
(This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" - "Betas" - "Beta Participation"!)


