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Dawn Apart 0.87.6.4 Hotfix Patch Notes

Hello Everyone!

We're back today with another update with some fixes and QoL features.

Changes

  • Updated camera controls to use a free orbit cam

    • The player can now control the vertical tilt of the camera when rotating using the mouse

    • Scrolling moves the camera directly forwards or backwards along the camera view direction

      • The old zoom tilt logic has been completely removed

  • Furniture now snaps to grid edge instead of free placement, with the exception of tables and campfire which snap to grid center.

    • This should help make placement easier but also help with pathfinding and interaction issues as this guarantees the interaction position they come out of is the center of the grid tile

  • Added the ability to reorder items which are queued for crafted by dragging

  • Added logic to automatically send a crash report through our bug reporting tool when re-opening the game after a crash

Fixes

  • Fixed units sometimes doing tile interactions from far away

  • Fixed room tutorial considering room from other save files

  • Fixed modal window sometimes displaying offscreen

  • Fixed modal window sometimes having the wrong size

  • Fixed spaceport keeping orphaned trade data after trade failure

  • Fixed trade manager trying to use a ship already in use

  • Fixed some static trades using the same ship, potentially causing them to fail

  • Fixed the weather state carrying over between saves

  • Fixed CB Inlets being too tall to fit a wall above

  • Fixed doors not working in certain cases

  • Fixed VoxelObjectCleanupEntity referencing itself

  • Fixed storing items in a stockpile without valid slot

  • Fixed crane flow checks not considering output ports

  • Fixed Allow not clearing denied Building

Thank you to everyone who is submitting reports, they are extremely helpful to us to find and fix those issues. We appreciate the support from you all and have fun!

Till next time!

The best place to get in touch with us and see what we are working on is by joining our Discord server. So if you haven't yet, stop by and let us know your thoughts!