Here's a few things we've fixed and patched over the last few days since the Milestone released. As of posting, all of these changes are live on PC; a few are still on their way to the Mac build in the next few hours.
🚧Fixes and Changes
- Made all Blitzwift 10% bigger
- Attempted fix the most common crash we've seen in the game - a seemingly random one that could happen anywhere and everywhere and was based on physics collision. (In practice this still only happened to a tiny fraction of players, but it's still more common and consistent then any other known crash).
- Fixed an issue where the "first serve" indicator before a Bigmoon Bash match would always appear to be the local player, regardless of who was going to serve.
- Fixed an issue the prevented Beasties from properly resting while benched, which led to much more frequent Injuries
- Changed how long Injuries last - they now have a minimum number of matches as well as turns taken before an Injured Beastie can recover (to help resolve some situations where it felt like Beasties recovered too quickly from Injury)
- More robust fix for looping Beastie animation sounds (such as Crabaret's walk) lingering after matches specifically.
- Slight change for how Raremorphs are determined; now this is "rolled" before any species-specific features. This means that existing random seeds won't have the same Raremorph outcomes. But going forward, random seeds will be much more stable with respect to Raremorph chances, since other animation/mechanic additions won't ever alter the outcome. This also corrects an issue with Jack sometimes not having a Raremorph in certain player-controlled circumstances.
- Added missing background audio in the Geo City alleyway area.
- Fixed issues with a certain Sports Problem which were introduced by balance changes.
- Fixed an issue with certain guardian encounters (such as one in Attalea Path) bugging out and becoming un-rematchable if the player lost or forfeited.
- Added a new unique error message for attempting to spectate a Challenge lobby whose match hasn't yet begun.
- Added some obscure line variations for certain side character (Etienne, Sharone). These new lines aren't localized yet (sorry!) (but they're pretty obscure).
- Fixed an issue where Jack could be visible before their introductory cutscene in some scenes at some camera angles.
- More robust fix for Marcy appearing in the incorrect outfit in some contexts (spectating a Tower Tourney match).
- Fixed Opposur's teeth being transparent in their "fall" pose
- Made it impossible to exit the Outfit menu if your name is left blank. (Also fixes issues with online features, which don't work if your name is blank).
- Disabled input in the Outfit menu while exiting, preventing a crash from exiting and clicking "Finish" at the same time.
- Adjusted the position of some crowd characters near Hyperlink Terminal.
- Safety check for a crash that could happen after a Beastie metamorphs.
- More safety checks preventing crashes in Trade lobbies.
- Added some missing glyphs to Japanese fonts. Also slightly reduced the size of Japanese text.
- Fixed severe issues with player data not importing/sending correctly during Bigmoon Bash matches.
- Added some extra decor to certain out-of-bounds areas that could be visible during matches against Jack. --- ⚠️ Fixes applied in hot patches over the first 24 hours after the update released - these were already appended to the main patch notes⚠️ ---
- Fixed crashing issue when forming a new Trade lobby.
- Fixed a crash when joining a lobby as a spectator from certain scenes.
- Fixed issues with certain looping Beastie sounds lingering when the Beastie is no longer in that animation state or visible onscreen. (Re-addressed above)
- Redesigned the "shimmer" sound attached to certain Debugly animations.
- All looping animation state sounds (such as Crabaret's tap shoe walk, Beetlback's buzzing wings, etc) now freeze/mute when any menu is opened. This prevents unpleasant audio lingering behind menus when player aren't expecting it (eg. hearing overworld footstep sounds while browsing the Railhouse menu).
- Updated the list of acceptable Beastie nicknames for online strangers to include new Japanese names.
- Fixed encoding on Japanese store text.
- Fixed issue where Crabaret would appear as their non-dominant hand form when viewed in menus.
- Fixed a small frame timing issue in Hydrolm's idle animation.
- Fixed issues with certain locations not correctly resolving to the Neptune Stadium ballroom when entering PVP or replays.
- Fixed issues with joining lobbies as a spectator when one or more of the lobbied players has mods installed.
- When Marcy is due to hang out near the Pirate Picnic Port, she no longer spawns in her Ballcenter.
- Fixed issues with Marcy appearing in the wrong outfit when visiting as a match spectator. (Re-addressed above)
- Adjusted the encounter placement of one of the gift-guarding Beasites in Neptune Stadium.
- Fixed collision issues with the north wall of the Neptune Stadium ballroom.
- Fixed various inconsistencies/issues with lobbies, spectating, challenges etc. (There may be more edge cases we haven't addressed yet)
