Fix quest UI showing in journal menu
Add debug command to show heat values for items
Fix subtitle texts for fortified wood, limestone brick, scrap metal
Fix crash when using the admin menu to ban a player that's not there anymore
Fix fridges spawning food rotten when they shouldn't
Various art fixes
Increase Utility Cabinet capacity to 2400 lbs, increase log and wood plank storage to 2250 lbs
Improve zombie performance on servers more
Fix ladders that aren't vertical not being climbable (like farm windmills)
Fix gamepads not being able to select dropdown options correctly
Fix ore crusher, kilns, etc. overflowing items underneath them (like glass panes) that fall into the void
Fix grass in some warehouses, fix some trees clipping through walls
Fix microwave light being stuck on
Revert behavior of placement of items and furniture for now
Improve desync from placing furniture and items in multiplayer (placing something and it doesn't actually place the first try)
Fix the use option on mop items, towels etc. not cleaning the building you're in
Audit decay values for food across the board; add variable decay rate for frozen things like ice cream so ice cream doesn't go bad as fast
Fluids created with a stove now have the correct heat values (boiled water is 100 C, hot beverages are 90 C, etc.)
Adjust police car seat locations to clip less
Chip items pseudostack separately
Significantly increase the capacity of the propane locker
Fix switch name in Franklin County Substation
Fix floating bollards outside of some warehouses
More robust zombie spawn system for tracking which buildings you've cleared
Increase AI spawn system memory of buildings you've been in to three real-life hours
Fix crash when inserting batteries into some items
Localization fixes; fix Chinese text in Turkish language
Add a bunch of debug commands to test item spawning
Make car parts (alternator, etc) more likely to spawn in sheds
Fix silo house garage power outlet not working
Improve performance when weather changes
Significantly increase landscape load distance (for e.g. falling through roads when driving fast)
Increase metal pipe spawn rate
Fix arrows hitting zombies' collision instead of the zombies themselves
Prevent third-person flashlight from casting shadows against the player themself
Adjust scavenging results from scavenging building plumbing
Only allow one UC to be in pylon mode at one time
Corrected un-interactable tarp furniture
Fix cameras disappearing from TVs on dedicated servers
god, giveitem commands are now properly networked for admins using console commands
Fix snapped buildings attempting to parent to wrong actors e.g. windows trying to parent to doors
Fix being able to use furniture etc. placed in a truck while in the truck (same for other vehicles)
Various performance optimizations
Various crash fixes
- News and updates
- VEIN
- VEIN 0.025 Hotfix 3
Source: Steam Community (opens in a new tab)
