- Drastically reduce rubberbanding in multiplayer
- Drastically improve dedicated server performance
- Faster server browser
- Don't show the death marker in permadeath mode
- Death marker clears when you get close to it
- Add some dev/debug console commands
- Do not group crunchy and smooth peanut butter together
- Hide UC upkeep UI when player is in a vehicle
- Fixes for zombie pathing
- Fix group menu invite UI
- Fix 'leaking' showing in vehicle parts UI always
- Zombies will no longer forget the player when in horde events
- VOIP fixes
- Prevent dreams from triggering the demo bounds message
- Fix collision of rubber mat furniture
- Fix sitting becoming offset when crouched
- Only display other players on the map for admins when 'see all' is active
- Open roof vehicles no longer get you wet if indoors and raining
- Localization update/fixes
- Fix map sometimes saying you don't have a GPS when you do
- Fix jitter in medical menu
- Handheld radio no longer beeps when receiving audio
- Handheld radio VOIP audio is less tinny
- Fix item key-value UI not wrapping text
- Item/furniture art fixes
- Crash fixes
- Make zombies more audible from behind
- Fix glasses, hats remaining on characters after beheading
- Fix condition UI messing up in multiplayer when overencumbered
- Sorting inventory items by weight supports the total weight of a stack now
- Reduce 'stuck and failed to move' in dedicated server logs
- Fix generator effects remaining on when the generator is off
- Don't play music on dedicated servers with no players
- Don't autosave with no players (if time doesn't run with no players)
- Fix camera snapping when exiting a vehicle in third person
- Enable support for screen readers
- Fix matches being made of metal and not being stackable
- Fix tooltips on plant UI
- Fix rain indoors in Lyon Mountain evac center
Also, smaller Hotfix 8:
- Fix issue with players with Windows Smart App Control not launching the game for whatever reason
- Fix Turkish and Chinese languages being swapped