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Devlog Gameplay 2.0 part 4

Work on Gameplay 2.0 continues. Recently, we’ve completed and reworked several important systems:

  • Finished the third phase of the hunt — players now need to free the ghost’s soul from the Chains of Hell and capture it

  • Added a magic crossbow for capturing imps, the only creatures capable of affecting the infernal chains

  • Completed the meta progression and four faculties

  • Completely reworked the tutorial

  • Added subtitles and voice-over to make learning easier and improve immersion in the lore

  • Fully completed the new lobby

  • Reworked the unique traits of Rank 1 ghosts

  • Added gamepad support

  • Improved network stability

  • Added a system of perks, active abilities, and passive abilities

The game is gradually getting closer to how we want it to feel.

Stay tuned — the open playtest is coming soon!