- Reworked the save system
- Fixed pentagram activation with the dagger
- Fixed the pentagram's attack circle
- Fixed ghosts getting stuck in place and their false teleportations
- Fixed false transitions between ghost states
- Fixed the display of weekly tasks
- Fixed a rare bug with mind stealing by rank 4 ghosts
- Fixed a rare bug with the Dream Eater's trait
- Improved separation between ghost voice recognition and voice chat
- The ghost now only takes the first item that hits it — the rest bounce off. Fixes a bug where throwing many items at once wouldn't trigger the weakening
- Fixed a visual bug with ancient ghosts flinging items away
- Fixed an issue with saving upgrades in the lobby
- Fixed a bug where the mirror, footprints, and other objects would spawn in the scene when the server connection was unstable
- Fixed a rare bug with mouse controls
- Fixed a bug where the screen resolution wasn't applied on subsequent launches
- Fixed a bug with picking up items
- Fixed a bug with the Plague burning swamps
- News and updates
- Ghost Watchers
- Patch Notes 13 July
Patch Notes 13 July
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 24220810 · public branch
Steam updated · First observed