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Patch 1.5.10

This regular update brings some Quality Of Life improvements and bug fixes. Thank you to the Poly Bridge 3 community for the continued feedback and support!

Sandbox

  • Added "Show In Build Mode" toggle for multi-selected Decor objects

  • Added Undo step after changing "Uniform Scale" for Decor objects

  • Fixed bug with vehicle labels showing in Decor Mode if previously hovering over vehicle in Build Mode

  • Fixed issue with selection sets not moving up/down when including boat locked to water line

  • Fixed issue with Toxic landmass not displaying properly in Sandbox when 6.25m tall

Event Editor

  • Added Undo step after moving icons in Event Editor

  • Maintain scroll position in Event Editor when items get selected

  • Fixed issue with scrollbars not hiding when Event Editor is collapsed

  • Fixed orphan icons issue when deleting objects while dragging them in Sandbox

Custom Shapes

  • Fixed issue with custom shape color being incorrectly set to white in some cases

  • Fixed issue with being able to move or delete custom shape anchors and pivots from non-selected shapes

Simulation

  • Removed small camera rotation in simulation when right-clicking in 2D mode

  • Fixed uncommon case of boats/planes not colliding with bridge pieces

  • Fixed T (stress vis) causing piston/spring tooltips to show up in simulation

Mods

  • Fixed MOD Api not returning bridge edges for prebuilts in some campaign levels