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Patch 1.5.3

This update adds quality of life improvements and fixes a few bugs. Thank you to the Poly Bridge 3 community for making suggestions and continuing to provide feedback that makes the game better!

Patch Notes

Build Mode Improvements

    * Clipboard no longer clears after undo/redo * Added placement axes when placing or moving foundations * Show hydraulic and spring tooltips when show-all-split joints button is held down * Save 3-way split joint checkbox state (in bridge save) * Clear traceline when trace tool is turned off * Disable trace tool when move or erase tool is activated

Sandbox Improvements

    * DPAD-style selection UI added for moving individual sandbox items * Pan keyboard shortcuts now move selected sandbox items * Set minimum movement increment to 0.001 (was 0.25)

UI Improvements

    * Added Gallery button to the Campaign and Workshop Campaign UI * Copy replay meta-data (e.g., level name, cost, author) to clipboard along with replay url * Level Info banner now expands to accommodate longer text * Added full gamepad controls to Workshop Campaign UI

Miscellaneous Improvements

    * Allow NumPad Enter to be used in all places Return gets used * Help hotkey (F1) now brings up Gallery in Workshop Levels * Set filters for Gallery when opening for help purposes (Wins only, No cheats)

Fixes

    * Fixed default zoom level for Roll Top Avenue and Faulty Drive * Fixed hydraulic trusses overlapping other materials (visual bug only) * Fixed issue with Gallery thumbnail sometimes being from a different video (rare) * Fixed "ghost" material bug (rare) * Fixed race condition that could result in replay uploading with wrong level ID (rare)