A few more small fixes:
- fixed gamepad cursor misalignment when selecting characters in the reserve inventory menu.
- fixed gamepad cursor misalignment when choosing from among multiple reply options in dialogue.
- fixed: iron jaw traps were presenting glitched pop-up text due to having the affects property of their DamageCharAt script action inappropriately overwritten.
- fixed: if a pyrokineticist caused someone to become Burning, then the Burning status effect caused the target to die during the computer's turn and the pyrokineticist both leveled up from it and said a victory bark at the same time, the game would inappropriately proceed before the victory bark dialogue box was closed, which could result in the game becoming softlocked.
- fixed: when playing with gamepad, character tooltips would often pop up onscreen before the camera had caught up to the cursor, causing the tooltips to obscure things onscreen. There is now a short delay before tooltips appear when moving over an object even in mouse and keyboard mode, but even moreso when playing with gamepad.