The following changes have been made:
-Bug in the hospital nav mesh where Krampus couldn't cross the first hallway.
-Improved Optimization framerate
-Fixed a few enemies spawns, in the Hospital the Zombie can't attack you in the cutscene now.
Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.
Source: Steam Community (opens in a new tab)
The following changes have been made:
-Bug in the hospital nav mesh where Krampus couldn't cross the first hallway.
-Improved Optimization framerate
-Fixed a few enemies spawns, in the Hospital the Zombie can't attack you in the cutscene now.