Hi everyone!
We implemented some fixes toward the Early Access Release, since Achievements shoukld have been fixed not to unlock randomly we kindly asks you to reset them in game through Options->Developer->Reset Achievements to test they correctly work now!
Meanwhile enjoy the fixes and thank you for your feedback in tracking down various bugs.
- Re-enabled recursive crafts in workbench
- Added search in evolution tree view
- Fixed achievements which were unlocking randomly
- Fixed temperature overlay which remained for dead chunks
- Now it’s possible to scroll game list with scroll wheel
- Added option for imperial temperature units
- Added resource multiplier world setting (advanced mode)
- Organisms shadows are correctly removed when they’re killed
- Disposers no longer work with walled neighbors chunks
- Added some sounds and gfx effects to organism attack
- Added time in seconds to recipe tooltips
- Added compact font (can be set in options)
- Added support for more localizations
- Added support for background games in main menu
- Tunnels can now be rotated before placement
- Tunnels will guess placement facing according to nearest tunnel end
- Many small enhancements toward Early Access release
