ARMORER:
* VBA Body Armor.
* T61-5 Flak Jacket.
These can be bought at armorer (VBA: 2000$, T61-5: 1000$). They absorb full damage to torso while condition is over 0%. At 0% condition they absorb 25% of the damage. They provide partial leg coverage too.
VBA have twice the durability of T61-5 and slightly lower weight. They can be repaired where you bought them for 100$ for VBA and 40$ for T61-5. Metal impact sound can be heard when they absorb the full damage of a bullet impact.
* Modified M1 Helmet can be bought at armorer tents/buildings for 400$. It reduces explosive damage 25% more than normal M1 helmet and reduces bullet damage to the head by 25%. It weighs 7 lb.
SPECIAL ITEMS:
Entrepreneurial soldiers have set up new makeshift stalls in some U.S. bases selling various gear at inflated prices (new special items):
* M56 Ammo Pouch (+2 main weapon magazines).
* M1944 Hand Grenade Pouch (+3 hand grenades).
* M79 Bandolier (+3 M79 ammo).
* Improved Jungle Boots (+10% run speed).
* Tourniquet (-40% bleeding damage). Can also be found at field hospitals (free).
* Other stuff.
* Snake Bite Kit (no snake poison damage) should now be able to be picked up (free).
* Face Paint (+camo) should now be able to be picked up (free).
Special items are equipped/changed on Inventory page 2.
Special items can also be acquired as random rewards for taking Victory Points.
IMPROVEMENTS:
* Secondary ammo crates now also resupply hand grenades (incl. any special item buffs to amount).
BUGFIXES:
* Issues with save and load of special items should be fixed.
* Fix for issues with long range rifle kills only giving Sniper skills but no normal XP and rifle skill gains.
* NVA truck issue with bullets and projectiles have been fixed.
* Field Manual providing +1 main ammo issue with only having effect on revive is now fixed.
* Parked scooters can now be used by player*.
* Issues since last update with compass not being able to activate has been fixed.
* Fixed issue with Heavy flak jacket where bullets reduced its condition 3x more than intended for leg hits, and torso hits while prone.
