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DEVBLOG - 07/24

  • Bouncing eyes easier to dodge;
  • Balanced Cemetery level;
  • Bugfix: Desert level no longer bugs on Game Over;
  • Bugfix: Secret levels (Star Challenge) no longer bug on Game Over;
  • Rats now have only 1 HP;
  • Some types of slimes now have less HP;
  • Player no longer gets stuck in the secret alternate route of the Clock Tower;
  • Ice areas have been balanced;
  • Bugfix: Cannon is no longer dragged by the player;
  • Bugfix: Treasures in the beach level are now in the correct layer;
  • Shortcut to the sea can now only be opened with ice power (as it was meant to be from the beginning);
  • Balanced beach level;
  • Bugfix: MonsterTile for Mushmoon in the Cheese Moon room has been added;
  • Balanced Moon level;
  • Balanced Desert area;
  • Balanced Hipoteca Mines area;
  • Bugfix: Angel Slime now bounces back when hitting a MonsterTile;
  • Balanced Sky area;
  • Balanced Castle area;
  • Balanced Casdun area;
  • Magical buttons are now more visible;
  • Secret passages now have a clue;
  • Ice is now slightly less slippery;
  • Bugfix: Character now moves normally after falling into water abysses;
  • Some minor adjustments to Noel's Cave level design;
  • Bugfix: Correction of a text that should be in Portuguese;
  • New music for Desert area;
  • Remix of Beach and Sea music;
  • Added shadows to missing area holes;
  • Increased duration of the Rapid Shot item;
  • Adjusted the text of the Magic Shield description;
  • Changed the icon of the Rapid Shot (in-game);
  • Magic Shield now lasts longer;
  • Bugfix: Protective rings when opening a save;
  • Bugfix: Duplicate Castle boss;
  • Bugfix: Mission item talkbox in the Sky level now appears;
  • Slightly adjusted the character's jump button;
  • Bugfix: Falling into the hole within the water and respawning inside the water (previously respawning with weird physics);
  • Bugfix: Secret items in Casdun;
  • Added broken wall for the secret item room in Casdun;
  • New music for the Sky level;
  • Minor adjustments to the Tower area level;
  • Bugfix: Deleted old hidden save points;
  • Minor adjustments to the Village area level.