Today's build includes a big fix to a bug that caused battles to sometimes get stuck along with some other improvements based on playtest feedback!
- Fixed a bug that caused battles to get stuck when the system created new convoy to replace one that had been destroyed.
- You will no longer get quest completes if lose a battle.
- The Town Menu now shows the town name and faction name.
- A new music track plays when you enter a town. Eventually I want to have a different track for each faction.
- Fixed the burning ship event to no longer use the shipwreck event text.
- Increased the minimum cargo amount that convoys hold.[/ilst]
