Seven Cities - Patch Notes
Hello Outsiders!
It’s Wednesday, and you know what that means—Update Fix Day in the ARPIX world! 🎉
Here’s everything included in today’s update:
New Features
- Added a new button in the specialization panel to reset specialization points.
Fixes and Improvements
- Fixed epic points on slots when max points were already assigned.
- Increased explosion time for rolling drones.
- Increased movement speed when pets initiate an attack.
- Removed points reset on upgrade stats.
- Cleaned up the robot panel.
- Removed redundant “Double Toughness” in Outsider stats.
- Removed pop-up dialogues on crafters.
- Fixed UI issues with shop, bundles, and hover handling.
- Cleaned up the shop panel.
- Fixed scroll functionality in the character UI.
- Adjusted pop-up tutorial display for better visibility.
- Fixed toughness stat definition in the character panel.
- Fixed issues with boost durations when recast before finishing.
- Fixed unlimited bullet issue.
- Fixed display of range and compared value on mandatory stats for items.
- Fixed sentry not dealing damage to marked enemies.
- Fixed stat ranges not displaying in the crafter and shop.
- Fixed movement issues with Autonomous Drones.
- Fixed description leaks accumulating when clicking on specializations in the panel.
- Fixed “Life Exchange” and “Shield Exchange” specializations.
- Fixed problems with specializations causing high BPM issues.
- Updated the auto-loot system to prevent auto-looting of items dropped by the player.
- Adjusted passive and leak localization.
- Improved sentry enemy detection for better relevance.
- Fixed gamepad support.
UI Updates
- Continued rework of the character creation and tutorial UI.
A Surprise!
Something highly requested by the community has been added today. Will you be the one to discover it? 👀
Thank you for being part of the Outsider family. Your feedback drives every update—keep it coming!
See you in the game, Outsiders!
