Source: Steam Community (opens in a new tab)
Changes in the update:
- Added a mode of battle with bots: "Rise of the Machines"
- Increased transparency of effects of hitting the ground
- Added 4 and 5 servers
- Now after changing the armor gain, all new blocks appear with the same armor gain
- Added the "Pumpkin" skin
Balance changes
- Increased the maneuverability of the AGM by 2 times
- The AGM now has a HE warhead
- The capture radius of the AGM has been increased by one and a half times
- The large rocket launcher no longer captures through smoke
- The flight speed of the rockets of the small rocket launcher has been increased by one and a half times
- Decreased the accuracy spread when launching several ATGMs
- HE with a radio fuse no longer explodes on the ground and other parts of the map
Fixes
- Fixed loading of buildings when entering the server
- Fixed firing delay for all turrets
- Fixed keyboard input in some fields in block settings
- Fixed speed input and display in the speedometer block
- Ammo racks are now automatically replenished when a building spawns
- Fixed connection points for blocks in blocks after building spawn
- Fixed self-destruction at high speed
- Fixed input in the grid size field in the custom block editor on PC
- Fixed editing custom blocks on large buildings when time is slowed down