We have had quite a bit of fixes and improvements to the build the past month. Here's the list of updates:
- Reassigned keyboard shortcut layouts
- Gamepad support improved by a notable margin
- Added outlining to world pad selection
- Fixed an issue where starting story mode a second time in the same game session would mess up story progression
- Improved algorithms where a unit gets stuck mid way, which now attempts rerouting during routine checks to fix the issue
- Simulation is handled better accross the game world, improving performance and issues in garbage collection and alike
- Fixed an issue where summoned skeletals would not disappear.
- Improved effect calculations of dexterity stat, having it modify build and encounter speed, which also case dependant on health conditions.
- Now the game will only use generic saving methods.
- Game will strictly filter all non 9:10 aspect resolutions out, forcing the minimum resolution of 1920x1080