Good afternoon friends, today there will be new information about the game Chemists Contamination Zone.
The version of the game has not changed much, but has made a lot of edits. There were 50 affected positions according to the plan, but not all were included in the list.
- The project switched to Unreal Engine version 4.26.2 - the transition was with a small flaw, because of which it was necessary to temporarily switch to another menu.
New mechanics:
- "I went into the bunker - it got dark." The introduction of zones for entering the room - will allow you to adjust the brightness of the rooms into which the player enters.
- From the 1st person, the sight from the front sight can be done immediately without the switching mode, which made it possible to shoot as if from the hip. (the beginning of the introduction of shooting from 1 person).
- Hides the sight when aiming from the front sight.
- Spawn system for NPCs over time they respawn in place.
- Added a propane tank and changed the parameters of the explosion.
- You can try to find 2 artifacts that give their buffs and debuffs.
- Introduced an anesthetic - which reduces the depreciation of health and will allow you to heal the fracture faster.
- Introduced quests for NPCs and loot for their tasks.
- Shooting from the hip has been added to the game.
- There are now NPCs at the base of chemists: Bartender, Medic, Gunsmith, Engineer, Buyer, Storekeeper, Colonel, Security Guard. Almost everyone has tasks, a store, you can buy their goods and sell them the same way. The buyer buys everything for half the price.
- When it is possible to complete the quest, a notification is displayed, as well as when the quest is completed.
- There are bugs in the game.
- Overload indicator. Add a backpack to the debuff. Yellow and red.
Changes
- Tests with 0.5 grass friction showed not very good results. Changed to 0.8
- Thirst \ Satiety - hiding numerical indicators.
- A shadow has been applied to the text in the interface, for clearer visibility on different backgrounds.
- Car suspension.
- The settings menu has been cut down for the demo version.
- The bunker was filled with loot and enemies.
– Setting the light on the base.
- When entering the car, the control panel is immediately turned on.
- Photos with game controls updated in two languages (read more F1 in the game).
- Anomaly teleport deals damage.
- The buyer's goods are divided by color for easy orientation of categories.
- Added all icons to loot.
- Time in the game is frozen at about 11 am.
- Locks on doors where there is no access. Can't be knocked down.
- Game in Russian and English.
- Maximum carry weight increased from 50kg to 70kg.
- Call menu from auto added.
- Car camera settings.
- 3d model of the flashlight was removed from the game.
- Bot headshot damage has been increased from 5x to 7x headshot.
- Change colors of character customization.
Bug fixes:
- Fixed a bug with hiding weapons from the first person.
- Collision of stones on the level fixed.
– Fixed a bug with plants.
- Cylinders do normal damage and in almost all positions.
- Setting the position of the sight from 1 person.
- Setting the position of the weapon in the hand.
- Fixed a bug with the quick access panel.
- Fixed a bug with the camera - which allowed you to look through the walls.
