In devlog #9 you can see Attribute Affects
The prologue version👊 is coming soon⏳, so we continue to improve existing gameplay mechanics and work hard on new ones. In this video, you can see how the attribute effects system was implemented🆕
Attribute effects - can be used when you manage to fill at least one segment of the attribute point bar.↗️ Depending on the selected attribute - the effect🪄 will be different. Each attribute has its own peculiarities, and their selection will depend on your chosen battle tactics💥.
Attribute effects work regardless of which weapon🗡️ you are currently using. You can use any weapon⚡️.
In the future, the effects of this system will be used in other mechanics - skills, bombs, traps, and so on. This system will make the gameplay deeper and more interesting. Very soon you will be able to try this and much more on your own! ☄️