
Hi everyone!
These past few weeks I've been working hard on this new enemy type fore the game. This giant flying squid can navigate through level geometry to get a good angle to bite a static player but it will have difficulty catching up to players who keep moving. These new enemies will start spawning when the sky turns green and onward.
I've also fixed a few minor bugs while working on the squid but I haven't been documenting them. The biggest fixes are to the etheral pistol's and the P250's recoil, the direction of the bullet casings for the glock and tracking for the melee and etheral weapons achievements.
Thank you so much for playing the game, I hope you are all having a good time with it!
Stalagmite VR
