This will (hopefully) be the final update for the game. I am currently making a smaller sequel with "Crash" style levels that will come out late 2024 or 2025.
Gameplay
- Removed crash levels as they were experimental and glitchy. I am developing a sequel game based around them so they will be fixed in that game.
Collision/Map
- Fixed collision on truck in construction site.
- Fixed collision on windows and back wall in lab.
- Due to the lab collision bug it was impossible to get the Lab Beet, now it is possible again.
- Fixed OOB issue on sewer.
UI
- Fixed text wrapping issue on level creator area select buttons.
- Fixed level select cursor memory issue
- Fixed level creator cursor centered
Also I wanted to thank the volunteer playtesters who helped me find some of these bugs and gave me feedback on the game:
"IGDA DC Indie QA Crew"
"Volunteer Leads"
Nathan Hahn
Chris Lusco
"Volunteer Testers"
Ethan Hart
Cole Wiltzius
Jake Eppard
Leeman Harrington
Yeferson
Nathan Hall
Dan Shy