Newly Added Maker Tiles:
Player Upgrades:
- Air Tank - Basic upgrade that enables breathing underwater without a KO countdown timer.
- X-Ray Goggles - Upgrade that uncovers all Ghost Block and Ghost Wall tiles.
- Magnifier Goggles - Upgrade that uncovers all Secret Block tiles.
- Polar-Shift Boots - Upgrade that toggles the world polarity without a Polarity Switch.
- Slashing Wave - Upgrade that fires short-range wall-piercing wave projectiles.
- Super Grapple - Upgrade that increases the speed and reach of Honey Grapple shots.
- Boss Compass - Upgrade that locates undefeated Bosses on the Pause Map.
Additional Tiles:
- Fire Pit - Gradually recovers health while standing in front of this spot.
- Air Pocket - Instantly recovers air underwater while standing in front of this spot.
- Secret Block - Block that appears as a standard Solid Block but behaves like a Respawning Block.
- Auto Elevating Blocks (2) - Blocks that move up and down, automatically changing directions.
- Oscillating Blocks (4) - Variations of Elevating Blocks that travel horizontally.
- Delayed Crumble Blocks (2) - Variations of Crumble Blocks that break after a short delay.
- Topper Generators (5) - Puts decorative stones, clay, sand, flowers, or vines on standard block tiles.
- Leveled Boss (10) - Bosses with increased health and increased contact-damage output.
- Flipped Bosses (12) - Bosses that initialize facing the opposite direction.
- Air Tank Ability Disabler - Generator that sets Air Tank as unavailable at the start by default.
Fixes and Improvements:
New Features:
- Starting Items in Maker Mode are now split into World and Room lists.
- Clicking on a tile during gameplay now displays a popup with information about that tile.
- Added a Tile Search button in Maker Mode that shows room coordinates of the currently held tile.
- Added options in Maker Mode to copy and move existing rooms to different grid coordinates.
- Added a Display Option to toggle symbols on color-based tiles to assist with color differentiation.
- Added option to share Steam Workshop worlds with "Friends Only" visibility.
- Added a bonus Training Stage 16 covering this update's new Tiles (Player Mode > Field Training).
- Added an external tool to generate full-world images (Assets/StreamingAssets/world-snaps).
Text Changes:
- Renamed standard Crumbling Blocks to Instant Crumble Blocks.
- Renamed Sweatband to Cooling Sweatband for consistency with Bodysuit counterparts.
- Renamed Earmuffs to Heating Earmuffs for consistency with Bodysuit counterparts.
- Updated Boss descriptions to account for the new variations.
- Updated Drago description to include damage information for its projectiles.
- Updated the Hyperfocus upgrade description to better match the format of other upgrades.
- Updated the Checkpoint description to clarify that an upgrade is needed to teleport.
- Updated the Slashing Claw upgrade description to mention its ability to reach through narrow walls.
- Updated Elevating Block, Ghost Block, Spike Wall, and Super-Dash Boots descriptions for clarity.
- Fixed typos in the Frog enemy and Proximity Warp upgrade descriptions.
- Fixed the Cave tile category name and description in Maker Mode.
- In Display Settings, clarified that Tile Toppers are disabled when Block-Merging is disabled.
- On Pause Options menu, updated "Return to" text for Title, Game, and Maker accordingly.
Additional Sprite Adjustments:
- Updated Elevating Block sprites to improve visibility of directional arrows.
- Updated Proximity Warp and Point Warp sprites to improve visibility.
- Half-blocks and half-ramps now support partial block-merging among themselves.
Additional Gameplay Adjustments:
- Added an air meter for KO countdown when underwater without the Air Tank basic ability.
- Jumping during Uppercut Glove or Divekick Boots ability effects now interrupt those effects.
- Increased hitbox of all Box and Grapple Box tiles to better match size of Solid Block tiles.
- Increased Rapto boss's contact-damage output from 30 to 40.
- Plesio and Ptero bosses now move forward when spawning, instead of immediately turning around.
- Randomized whether Plesio initially moves upward or downward after spawning if underwater.
- Removed all Box, Grapple Box, and Elevating Block tiles from displaying on room maps.
- Any Pickaxe indicators on Caves now immediately disable after collecting a Cave Pickaxe upgrade.
- Added keyboard and gamepad shortcuts to access each Pause menu tab.
- The gamepad Start button now opens the Options Pause menu (instead of the last-opened tab).
Additional Maker Mode Adjustments:
- Added hovering information text to all buttons in the Maker UI.
- Updated formatting for the Starting Items menu and the map preview window.
- Updated formatting for the room coordinates display and the buttons across the right-side UI.
- Updated gamepad positioning to center on the room screen instead of the cursor position.
- Improved ability to switch between gamepad and mouse controls for maker tile placement.
- Separated the stacked Boss tile selection into Rapto, Ptero, Stego, and Plesio selections.
- Adjusted Tile Variation menu for Elevating Blocks to accommodate the new variations.
- Adjusted number of tiles per row in filtered tile selections.
- Background Generators no longer activate in Maker Mode, for better visibility and consistency.
Additional UI Adjustments:
- Reformatted the Display Settings pause sub-menu to group the checkboxes by category.
- The Options Pause menu now displays the current gameplay stats during Play or Playtest modes.
- Added Pause menu transition effects when cycling between Options, Map, and Loadout menus.
- Added scroll shortcuts for Player Mode checkboxes on title screen (-/+ keyboard, LT/RT gamepad).
- Added a notebook paper effect and border to the Pause Loadout upgrade selection.
- Updated Pause screen background color.
- Updated screen-wipe effect edges.
- Tweaked the order of Climb, Claw, Sidestep, and Vision upgrades in the Play HUD.
- Sneak Boots now list a Sidestep upgrade as a prerequisite in the play HUD and loadout menu.
Additional Assorted Adjustments:
- The Player Name can no longer be modified during gameplay (Pause Options > Display Settings).
- Maker Mode now generates screenshots of each room under 'UserFiles/makermaps/room-snaps'.
Bug Fixes: "Fixed a bug where..."
- ...the in-game timer in Maker Playtest mode would reset to zero after a KO.
- ...the in-game timer in Maker Playtest mode did not always begin at zero.
- ...enemies and other physics-based tiles could misbehave after unpausing.
- ...Hyperfocus could remain active while Sidestepping or after Slashing.
- ...the hovering info box would sometimes not display correctly when using a gamepad.
- ...the Maker Mode map preview did not update after deleting a room.
- ...the outline effect did not squash along with Player and Drago sprites when landing.
- ...falling into some rooms created a splash effect without water.
- ...KO's under certain conditions in Playtest mode would remove Starting Items upgrades.
- ...the Pause menu could be toggled while a Popup Box is active.
- ...the Pause menu could display an incorrect screen when paused during certain transitions.
- ...wraparound tile selection in Maker Mode would not work when using a gamepad.
- ...the Hyperfocus upgrade was represented with an incorrect color on the map.
- ...the placeholder image on the Pause Loadout menu would linger as a white box when turned off.
- ...the Title Screen background tile effects misbehaved at lower screen resolutions.
Hotfix Update Patches:
Additional fixes released in Patch 0.21.02 on November 7, 2024:
- Fixed a bug where Rooms containing "one per World" tiles could be copied.
- Fixed a bug where Room Wall sprites appeared as Ghost Wall sprites in some menus.
- Ghost Wall tile's Maker Mode description now specifies that it can replace Room Wall tiles.
- Renamed Free Warp to Free Point Warp.
Additional fixes released in Patch 0.21.04 on February 11, 2025:
- Fixed a bug where a World would not copy/rename if its name also appeared in the file path.
- Fixed a bug where a World could be named/renamed without using any alphanumeric characters.
- Fixed a bug where some Boss variations were not properly tracking in Boss-related stats.
