Newly Added Maker Tiles:
- Slashing Range Upgrade - Increases the range and hitbox of Slash attacks.
- Slashing Deflect Upgrade - Deflect certain projectiles using Slash attacks.
- Slashing Jump Upgrade - Bounce upwards when slashing down on enemies and hazards.
- Honey Bomb Toss Upgrade - Toss Honey Hive bombs upward.
- Honey Bomb Roll Upgrade - Roll Honey Hive bombs forward.
- Super-Jump Boots Upgrade - Jump extra high from the ground when holding Dash.
- Spike Platforms (8) - Flat on one side, spikes on the other, and flips when flat side is shot.
- Spike Walls (4) - Flat on one side, spikes on the other, and does not flip.
- Padlock Block V - Padlock Block variation that requires a Key or 5 Lockpicks to unlock.
- Padlock Block X - Padlock Block variation that requires a Key or 10 Lockpicks to unlock.
Fixes and Improvements:
Adjustments:
- Dash ability now ramps up in speed instead of going full speed from the start.
- Dash ability can now also be activated when holding Dash before moving.
- Significantly reduced knockback when Player character is hit.
- Added animation frame for Player character when holding Dash and standing still.
- Rearranged the gameplay HUD.
- Added icons next to the main buttons of the title screen.
- Updated Goal Points sprite, and added animation and particle effect.
- Updated Upgrade collection particle effect.
- Proximity Warp ability now only works while in Bear form (not in Hive form).
- Drago fireball projectiles now burst after touching any kind of spikes.
- Sound effect now plays when trying to unlock a Padlock Block without enough resources.
- Updated sprite colors for Lock Key and Lockpick collectables for visibility.
- Removed transparency effect from Sidestep animation.
General Bug Fixes:
- Fixed UI navigation issues related to World lists on the title screen.
- Fixed Undo and Redo not properly handling deleted Upgrade-and-Container combinations.
- Fixed the HUD displaying Shot Upgrade information when the upgrades were not collected.
- Fixed Lockpick and Lock Key upgrades displaying incorrect information in the gameplay HUD.
Hotfix Update Patch:
Additional fixes released in Patch 0.17.02 on December 3, 2023:
- Refactored the Slashing Jump ability mechanics for better use consistency.
- Fixed the Grapple ability launching the player character too quickly.
- Updated the Grapple ability behavior for better range consistency.
- Blocks no longer respawn when their space is occupied by another object.
- Pause map in Playtest mode now updates when traveling into a new room via Caves.
