Newly Added Maker Tiles:
- Health Blocks (18) - Blocks that are 'on' or 'off' based on the player's health.
- Trinket - Collectable that adds to the item collection rate without adding new abilities.
Fixes and Improvements:
New Features:
- Added a digital Instruction Booklet (button added at top-right of Title Screen).
- Added a "Latest" tab filter for the most recently used Tile Selections in Maker Mode.
Text Changes:
- Renamed Start Point Sign to Starting Point Sign.
- Made extensive but minor clarifications to multiple Maker Tile descriptions.
- Tweaked multiple Maker Tile descriptions to improve consistency in phrasing.
- Fixed typos in multiple Maker Tile descriptions and Tile Group descriptions.
- Removed "one per Room/World" preview text from all affected Tile Groups.
- Removed "will stack up to X times" preview text from all affected Tile Groups.
- Removed redundant text from Super-Dash Boots info in the Play HUD.
- Made capitalization of certain words more consistent.
- Updated "knockout" / "KO" verbiage for consistency.
- Clarified that Warp Counts are tallying Point Warps in the Play HUD.
Gameplay Adjustments:
- Adjusted hitboxes of Moving Blocks for smoother block and player movement.
Maker Mode Adjustments:
- Nested the Super Bomb under the Honey Bomb in the tile selection menu.
- Nested the Super Grapple under Honey Grapple in the tile selection menu.
- Moved Polarity Block tile selection to appear after Padlock Blocks.
- Moved Honey Jump and Honey Dash tile selections to appear after Honey Hive.
- Swapped positions of Climbing Gloves and Wall-Jump Gloves tile selections.
- Tile Variations with number-based differences now display horizontally in the submenu.
UI Adjustments:
- Point Warp upgrades now stack on each other in the Play HUD and the Pause Loadout.
- Updated the Customize button text and popup text on the Title Screen.
Other Adjustments:
- Updated the \custom\README.md file to indicate that the reference folder is zipped.
- Added checks for "One Per World" limits when creating distributable World files.
- Updated saving method for Room files for better consistency between identical Rooms.
Bug Fixes: "Fixed a bug where..."
- common text was not appearing in some tile descriptions.
- Dash Boots text did not properly track its stack level in the Play HUD info.
- Super-Dash Boots requirements displayed in the Play HUD info when met instead of when unmet.
- incorrect help text would sometimes display when performing an invalid Starting Point Warp.
- on rare occasions, the player character could spawn into Rooms without a hitbox or sprite.
- Room Walls did not display as previews of neighboring Rooms.
- the Alpha stage would not unlock upon clearing all Training stages.
Hotfix Update Patches:
Additional fixes released in Patch 0.22.02 on June 23, 2025:
- Fixed a bug where using the Player Name field would sometimes exit the Settings window.
- Fixed a bug where rapidly tapping Morph could put the player character in an invalid state.
- Fixed a bug where the Boss Compass did not reveal some Bosses in the same World column.*
*If a playable World was generated from an affected playtest World, the playable World may need to be generated again to include the fix.