Hello, Mercenaries!
The update on April 2, 2025 (Wed) will introduce 2 new achievements and bring 8 improvements to existing weapons.
Please check the details below.
[Maintenance Schedule]
1. Maintenance Date: April 2, 2025 (Wed)
2. Maintenance Time: 02:00 – 04:00 (2 Hours) (UTC+0)
[Update Info]
■ 2 New Achievements Update
The following 2 achievements will be added.
| Achievement | Description | Reward |
|---|---|---|
| Supply Master of Kairos | Achieve 20,000 Gold from Accumulated Sale in Trade Post | 2,100 Gold |
| Supply Master of Kairos | Achieve 70,000 Gold from Accumulated Sale in Trade Post | 3,600 Gold |
| Supply Master of Kairos | Achieve 150,000 Gold from Accumulated Sale in Trade Post | 4,800 Gold |
| Big Investor of Kairos | Achieve 50,000 Gold from Accumulated Sale in Shop | 2,100 Gold |
| Big Investor of Kairos | Achieve 150,000 Gold from Accumulated Sale in Shop | 3,600 Gold |
| Big Investor of Kairos | Achieve 300,000 Gold from Accumulated Sale in Shop | 4,800 Gold |
■ 6 Weapon Balance Adjustments
1. The following 6 weapons will be adjusted
| Character | Weapon | Description |
|---|---|---|
| Ned | Yaksha | Reduced the damage of bullets. |
| Yuni | Twilight | Fixed so that the damage applies immediately after use. Increased the reload time. Added an effect to reduce reload time upon hit for 1 time. |
| Yuni | Flash | Fixed so that movement speed will increase during attack. |
| Urth | Pang Pang | Reduced the delay until next attack. Reduced the reload time. |
| Urth | Disease | Reduced the delay until next attack. Reduced the reload time. |
| Urth | Bone Bazooka | Reduced the delay until next attack. Reduced the reload time. |
| Elvacia | Disarm | Changed the attack to be a ranged weapon. With the changes to the fire, adjusted the nullify effect duration and reload time. |
| Tau | Gluttony | Reduced the reload time. Fixed so that magazine will be reloaded after the weapon use is finished. Reduce the defense area upon weapon use. |
■ Changed the System of Commission Point Acquisition
Commission Point acquisition is currently based on match result, allowing players to acquire plenty commission points even if they have not satisfied the intended playtime and grow their mercenaries.
To improve this issue, we will be changing the commission point acquisition to be based on playtime so that mercenary growth is based on time invested.
[Improvements]
1. Reduced the time to enter the game from matchmaking for battlegrounds and matches.
2. Increased the drop rate of Normal and Rare armor in Rush Battleground.
3. Changed to drop back ornament exchange materials from the Ancient Safe in the Rush Battlefield.
[Bug Fixes]
1. Fixed a bug where players could not purchase items in the shop during matchmaking under certain circumstances.
2. Fixed a bug where scrapper could drop High-voltage Battery in the Desolate Desert Rush Battleground.
3. Fixed a bug where certain achievement counts were not accumulated in Desolate Desert and Abandoned Harbor Rush Battlegrounds. The achievement count in question will be adjusted accordingly during the maintenance on April 2, 2025.
