The latest version of the Employee A demo is now available! Thanks to everyone who provided feedback on the demo's first build. Patch notes below!
Improvements
- Improved text in the prologue
- Added the ability to move from any primary map directly to any other primary map
- Added transitions when moving between maps
- Added more tutorial text explaining how to use the timeline
- Apartment background music now sounds better on more sound systems, especially those with subwoofers
Fixes
- Fixed an issue where it was possible to softlock the game by trying to examine the timeline after completing all timeline entries
- Fixed an issue where history was inaccessible during the prologue
- Fixed an issue where some non-functioning menu options were shown when accessing preferences from the main menu
- Fixed an issue where some text in the pause menu had insufficient contrast to meet W3C-AA accessibility guidelines
- Fixed an issue where Jim’s mouth disappeared during the second and third frame of his frustrated blinking animation
