Hello everyone,
Now that Aquatico has been released, it is important to emphasize that game evolution won't be stopped now. Already during pre-release testing and previous Playtests we received a lot of suggestions what can be further improved, added or elevated to a higher level.
These things will become a backbone of further game improvements. Initial list of things that will be the first to come is already known, and we're happy to share it with you today. All of you deserve to know in what direction the game will be going down the line.

You can check the plans in more details on the Roadmap, but in short it will revolve around many QoL improvements, further increasing depth and background of the game, expanding content with unique expeditions, more different maps/biomes, Road & Tunnel systems, more events and more.
This post-release plan will of course be updated as your feedback arrives. In early days we'll likely concentrate on possible patches and updates to make the play smooth and unhindered, but first elements of the Roadmap are already in the works so you can expect additional tangible additions very soon.
In any case, before release we mostly worked to realize our own vision for the game. After release, we count on continuing the development, but this time with your direct input. So all feedback is important, and we encourage you to share your impressions and suggestions. In time, all of that will be reflected in the changes on Roadmap.
So, thank you in advance for helping us expand Aquatico in the direction that will make you most happy!
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In case you're having some trouble opening the full-resolution image of the roadmap, here's a textual version for your convenience:
BASED ON YOUR FEEDBACK
- Quality Of Life features
- Balancing suggestions and tweaks
- UI Feedbacks
- Overall Bug fixing
TRANSPORTATION
- Road building and tunnels digging so your Walker Suits can use these systems to speed up while doing their chores
SUBMARINE MODE
- Implementing the Submarine spectator mode making it possible for you to control your submarine and admire your colony
DISASTERS v2
- Ancient Reptile Attack
- Earthquake
- Meteor strike
EXPEDITIONS UPGRADE
- Implementing SPECIAL EXPEDITIONS which are custom tailored and with possibilities of chaining further (higher risk/gain ratio)
ARTIFACTS SYSTEM
- As an added value to the Expedition system, implementing the ARTIFACTS one can uncover during the more difficult encounters. When brought to your colony, you can activate them at any time to heavily boost your colony stats, alleviate disasters etc.
EVENTS v2
- Upgrading Event system with more impact on individual lives of your colonists and more reactive of your colony situations
VOICE OVERS
- Implementing the voice overs of your colonists when doing their everyday chores and orders you issue for a more immersive gameplay
ARCTIC BIOME
- Adding the Arctic Biome as a more difficult environment together with respective Maps
HONORABLE MENTIONS
- Full Steam Deck support
- Full Controller support
NOTE that the continuous support, bugfixes, optimizations and balances are PRIMARY FOCUS of the entire team, so major updates shown here and their deployment time will be slated accordingly, and also may change depending on PLAYER FEEDBACK and SUGGESTIONS
