While we’re working towards Treefenders next big update called “Fight & Flight”,
we’ll be sharing some insights into the new and improved features you can expect.
In today’s short post: Automatic orientation and the buildobject sampler!
What's been bothering me for quite some time now was the climbable rung not pointing the way I wanted to, so I always had to manually rotate it. (Tough life, I know...) Anyhow, things like climbable rungs, birdhouses and other buildables that don’t require manual rotation now automatically orient to the stem of the tree. With these types of objects, we don’t want to think about their orientation so this saves the brain some processing power which can be used to think about, for instance, how many gardengnomes are needed to destroy an Urchin enemy.

Delicious. A tiny update, but a nice quality of life one.
We’ve also implemented a “buildable picker tool” which allows you to highlight a buildable object with your pointer, hit the Y button on your left controller and behold! You’ve now selected the buildable you want to build without searching through your buildmenu. This will save a lot of time which is especially desirable when the spacesquiddies are attacking and you need some treefort cover ASAP.

Lovely. More news coming soon!