Fixed door interaction removing player items
Increased skeleton movement speed
Increased skeleton damage
Reduced skeleton idle time between attacks
Power attacks do bonus damage to shields
Removed ability to block attacks with wands
Fixed animals being unaffected by wands
Reduced slime spawn rate compared to other enemy types
Reduced item spawn rates (previously much too high)
Player now takes damage if not facing attack while blocking
- News and updates
- Tales of Morrow
- Patch 3 - Bug fixes, Gameplay fixes and tweaks
Source: Steam Community (opens in a new tab)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 13743053 · public branch
Steam updated · First observed
