Wave system Paired with survival.
Dine Or Die Is Now Selectable In the Map Drop Down At The Main Menu. It has 5 Waves, Each wave produces more zombies, starting at wave 3 zombies do more damage after each wave, Wave 5 will repeat infinitely until the Game session is Over. Saving the game in this mode will save the player state and any builds/crafted items but not the Wave progression. Loot, Build and Survive!!!
Coming Soon
Be Ready to defend those bases Because Zombies will be able to damage them in this mode.
AND GET THOSE CHEF COATS ON!!!
November Checklist
Wave Start Sound Zombies Damage Base Make a Special zombie with different attributes and or physical features Cooking Basics New Cooking Stations (Stove,Oven, Prep Counter) Cooking Stations Can lose a type of durability Called ”Sanitation” after extended use Poorly sanitized Cooking Stations will result in poorly made foods To sanitize your cooking Stations you must find cleaning supplies in the game Possibly add a craftable sink that allows you to sanitize your Cooking Station with just the addition of water Cooking Tools (Chefs Knife, Spatula, Strainer) Thinking some tools will be mandatory. But some will be optional. Having the tool for an optional recipe will improve the quality Golden Spatula?? WTF LOL Preparation Items (Dishes, Plastic Wrap, Jars/Cans) Used to prepare the final product (Meals) Preparation Items can be found in the world, Clean or Dirty Upon use of Meal, Preparation Item is returned to player dirty (Maybe a durability of total uses) Dirty preparation Items can be used to prepare Meals but will be made poorly Cleaning Preparation Items are the same concept as Cooking Stations A few Cooking Recipes including at least one meal that produces some sort of effect on the player and or game.