
Patch Notes (ver 1.001.04)
Bug Fixes
1. System & Stability
Fixed Soft-locks: Resolved an issue where the game would freeze during the final chapter QTE when choosing "Grab the secretary's arm."
Input Optimization: Fixed a conflict where keyboard/mouse inputs were not recognized during mash QTEs if a gamepad was connected.
Auto-save Feature: Added an auto-save function that triggers upon the conclusion of major events.
Narration Polish: Fixed a bug where skipping the end-of-chapter narration caused the save folder to appear and disrupted the scene flow.
2. Quests & Logic
Chapter 10 Improvements: Fixed various logic errors, including the "New Game" text bubble appearing incorrectly during investigations and optimized loading points.
Rachel's Basement: Removed the unnecessary right passage and fixed a progression block that occurred when entering the office without key clues.
Interaction Fixes: Resolved dialogue conflicts between the theater manager and usher, and fixed related character display bugs.
Gameplay Balance: Lowered the difficulty of the "Eating Contest" mini-game.
3. Graphics & UI
Character Visibility: Fixed an issue where Lina and other suspects were invisible at the police station.
Map Design: Fixed wall clipping issues in the Theater Manager's room.
UI Refinement: Fixed UI color display bugs in the perfume quest, improved mouse detection for trait investigations, and removed exposed code from quest logs.
Miscellaneous: Fixed a collision bug in the Painter’s House where players got stuck in corners and corrected various typos.