Hello everyone and welcome like every Friday to the weekly update!

We are very happy with this update because the equipment, stats, and drop system are starting to work. It took us a lot of work!
Picking up a piece of gear dropped by a monster and equipping it will now modify Corid's stats. Although for now most of the statistics are functional there are some that are not affecting the gameplay:
Chance to block.
Attack speed.
Launch speed.
Mana steal.
bonus experience.
Potions size.
Buff Duration (Temples)
Collection area (coins)
You will only see the updated values although they do not affect the gameplay, they will soon be part of the game.
We are also working on the system to scrap gear from the pocket, we know this is very important and will be available in the next patch.
Have a nice weekend and thanks for playing Hack and Slime.
Changelog
- An error has been corrected that prevented seeing equipment statistics after placing it.
- The HUD of the inventory window with new actions and buttons to control equipment pieces has been updated.
- The button has been updated to collect equipment with the control pad, now it is shown correctly.
- Some erroneous translations have been corrected (English).
- Now when the player equips a weapon or armor will affect the statistics.
- New statistics have been added to Corid.
- Statistics panel reading has been improved.
- Some improvements in the behavior of enemies.
- Now the environmental sounds in the Title Screen do not lower their volume when navigating between scenes.
- Drop spheres physics has been improved.
Pending changes:
- Add a system to sell or discard items from the inventory.
- Add many (very many) sound effects to the drop and equipment system.
- Add all represented stats to the game core.
- Add the blacksmith to the game.
- Add generation of saliva drops to the spider to notify its location.
- Lots of bug fixes.
- Double the slot number available in the pocket.
