Hey all, this is Kev. We have some hefty changes for the upcoming Update 10, which means we need your help to test out the patch before the patch goes out live to everyone! Instructions for how to jump into the [unstable] branch are at the bottom of this news post.
The aim of the City changes is to really amp up the decision-making in the strategy layer, and also make the gameplay clearer there so you can pick between trade-offs. It also expands the impact of any visit to a location, since you can take many actions at a given location provided you have the right resources.
Reworked City System and Cycle System
- Instead of having stats, your allies are specialized to traverse different parts of the City.
- Once you send an ally to a location, you'll be able to take any number of actions (for regular events). After you leave, the location goes on cooldown for 2 cycles!
- Items no longer go into your City deck; they go into a special Pouch instead, and can be traded with people in the City when you visit their location.
- The city location panels now show more detailed information about what options are available at each location.
Plus, you'll get a sneak peek on some of the new card art!

How to join the experimental test
You can jump into the experimental [unstable] branch (new content in English-only) using the instructions below:
- Right click As We Descend -> Properties -> Betas
- Use this code in the Private Betas field and hit check code: descendingDeeper
- Press the blue button that says "Opt into"
- You're all set for [unstable] testing with a clean, independent save file!
Hope to see you in game,
Kev and the team at Box Dragon
P.S. This is also a headsup that the inbound Update 10 will also clear out any ongoing Descents (like all our major updates where there are core gameplay changes), so make sure to finish existing runs! As always, your metaprogression will still be retained. If all goes according to plan, we'll be rolling out the update on July 23rd.