
Halloween is over, but a couple of major features still found their way into the demo.
Drop Loot
Player can now drop their loot using the X key. You need to have at least one item in your inventory before you can drop it. All items are bundled together in a chest. If there is a key item in your inventory, the box shows as red. A chest is also spawned for dead or disconnected players.
Fuel System Revamp
Now that fuel cannot disappear from the level anymore (through dead or disconnected players), the amounts have been changed. Single player now needs 3 fuel tanks, 5 for two players, 7 for three players and 9 for four players.
Spectator Mode
Instead of going for a classic spectator mode, where you can check out what other players are seeing, I opted to go for something a little more interactive! Shortly after bleeding out, a "Fear Spectator" will be spawned above your head. The dead player will be given control over this spectator, which can fly around the map and still help out teammates by searching for fuel/medkits. Once proximity chat have been implemented, spectators will be able to communicate with alive players at reduced rates (Less range, lower volume). Oh, and they also come in random color variations!
More Settings
- Brightness
- Contrast
Minor Changes
- Transitioned to Unity's new input system
- Increased minimum heartbeat distance from 5 to 7 meters.
- Increased random fuel locations from 8 to 20 - Some better hidden than others
Onward and upward,
Tom