Developer postOriginal post (opens in a new tab)

Major Reworks, Bug fixes, New Task Bar feature, and some explanations!

Some explanations:

Hello everyone,

Before anything, I want to inform you that I've finally fixed the most important issues! You will find the list at the bottom.

Secondly, I've started working on the translation and I will do my best to deliver it as soon as I can.

And last but not least, I want to apologize for the complete lack of updates. I will give some explanations below:

I've read almost all your feedbacks since I've published the game and I knew for a long time that it had issues. In reality, I couldn't find the time and the energy to open the project after all this time because I knew how the code was. Hacker Simulator is my very first project and I didn't had the experience that I have today when I worked on it. We can't really tell by just looking at the game, but the code is a mess and I found it very difficult to go back to it and understand it all.

Today it's a completely different story. Every person who has bought the game has contributed to giving me the opportunity to use my time to learn everything I've learned so far, and I can't thank you enough.

I've learned so much, from game design, core principles of game development, to being able to understand most of the multiplayer principles for example, and I intend to use this knowledge to bring you some fun experiences in my next titles!

Finally, here is the patch note:

Patch note:

New task bar feature

  • Added a task bar functionality to the computer, allowing us to keep shortcuts to the windows we open and to minimize/restore them as we want. It will make the navigation a lot easier!

User Interface

  • Reworked the User Interface so it is now responsive to every screen resolutions.
  • Fixed an issue where the User Interface sometimes had some offset, completely preventing us to interact with it. (The call from the beginning for example...)
  • Fixed an issue where the game resolution was still the same after starting the game on a different monitor.

Main and Pause Menus

  • Reworked the Main Menu and the Pause Menu so it is responsive to every screen resolutions.
  • Fixed an issue where the Main Menu was not scaled correctly after a resolution change, preventing us to interact with it unless we removed our setting save file.

Window dragging functionality

  • Reworked the window dragging functionality.
  • Fixed an issue where clicking on the header bar of a window was not correctly detected, preventing us to drag windows.

Focus on terminal windows

  • Reworked the focus on terminal windows so we are now able to focus on them by clicking anywhere in them, and not only on the command line!
  • Fixed an issue where we could focus on a terminal window only by clicking its header bar.